Core audience of KRI are people and companies that are working
in gaming industry of Russian Federation, CIS countries and
Baltic states. They make up to 9/10 of the entire KRI
audience. The rest are related to the electronic entertainment
industry and students who seek for knowledge and future employment.
Survey conducted at the last KRI Conference shows that:
- Business of the 93.7% of the KRI participants is related
to the gaming industry, 54.3% deal with outsourcing, and 49.6%
are also working in other areas
- Over 80% of KRI participants work in companies that develop games
- Around 50% of KRI participants take administrative or management posts
- 84% of KRI participants are directly involved in decision
making or evaluate the needs of companies to purchase new hardware,
software or services
- Over 95% of KRI participants are willing to take part in next KRI